Star Wars Jedi Fallen Order - (Xbox One)
Rated 3.5/5 based on 11 customer reviews

Star Wars Jedi Fallen Order - (Xbox One)

SPECIFICATIONS :
  • Game : Star Wars Jedi Fallen Order
  • Platform : Xbox One
  • 24x7 Customer Support, Reach Us by CallWhatsAppEmail.

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KSh10,899.00
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SPECIFICATIONS :
  • Game : Star Wars Jedi Fallen Order
  • Platform : Xbox One
  • 24x7 Customer Support, Reach Us by CallWhatsAppEmail.
FEATURES :

A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a new 3rd person action-adventure title from Respawn Entertainment. This narratively-driven single player game puts you in the role of a Jedi Padawan who narrowly escaped the purge of Order 66 following the events of Episode 3: Revenge of the Sith.

 

On a quest to rebuild the Jedi Order, you must pick up the pieces of your shattered past to complete your training, develop new powerful Force abilities, and master the art of the iconic lightsaber - all while staying one step ahead of the Empire and its deadly Inquisitors. While mastering your abilities, players will engage in cinematically-charged lightsaber and Force combat designed to deliver the kind of intense Star Wars lightsaber battles as seen in the films. Players will need to approach enemies strategically, sizing up strengths and weaknesses while cleverly utilizing your Jedi training to overcome your opponents and solve the mysteries that lay in your path.

Star Wars fans will recognize iconic locations, weapons, gear, and enemies while also meeting a roster of fresh characters, locations, creatures, droids and adversaries new to Star Wars. As part of this authentic Star Wars story, fans will delve into a galaxy recently seized by the Empire. As a Jedi hero-turned-fugitive, players will need to fight for survival while exploring the mysteries of a long-extinct civilization all in an effort to rebuild the remnants of the Jedi Order as the Empire seeks to erase the Jedi completely.

Cinematic, Immersive Combat – Jedi: Fallen Order delivers the fantasy of becoming a Jedi through its innovative lightsaber combat system – striking, parrying, dodging - partnered with a suite of powerful Force abilities you’ll need to leverage to overcome obstacles that stand in your way. This combat system is intuitive to pick up, but takes training and practice to fully master its nuances as you gain new powers and abilities along your adventure.
A New Jedi Story Begins - As a former Padawan on the run from the Empire, you must complete your training before Imperial Inquisitors discover your plan to revive the Jedi Order. Aided by a former Jedi Knight, a cantankerous pilot, and a fearless droid, you must escape the evil machinations of the Empire in a story-driven adventure. Explore and overcome a wide range of challenges focused on combat, exploration, and puzzle-solving.
The Galaxy Awaits - Ancient forests, windswept rock faces, and haunted jungles are all unique biomes you’ll explore in Jedi: Fallen Order, with the freedom to decide when and where you go next. As you unlock new powers and abilities, opportunities open up to re-traverse maps in new ways; leveraging the Force to augment the way you explore. Move quickly, however, as the Empire is actively hunting your every step in their effort to exterminate all remnants of the Jedi Order.
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PRODUCT DESCRIPTION :

The Power of the Light Side

Star Wars Jedi: Fallen Order is the new third-person single player game from Respawn Entertainment, the makers of Titanfall and Apex Legends. It is a canonical Star Wars story, which means that the stuff that happens here actually happens — this isn’t some side-pocket narrative wormhole — and characters and aliens introduced here could well end up in a movie down the line. That also means that Cal is necessarily well-defined, so there’s no option to play on the Dark Side of the Force.

EA revealed 15 minutes of gameplay at the EA Play event that marked the beginning of E3 week. But while we haven’t been able to get hands-on with the game yet, another demo session featured about 10 minutes of gameplay that leads up to the previous 15, adding some new context to the story. Here’s what we’ve learned…

Who Is Cal Kestis?

First, a brief backstory. Cal (voiced by Cameron Monaghan) survived the slaughter that followed Order 66, which wiped out most of the Jedi in “Star Wars: Episode III – Revenge of the Sith,” and has been hiding out in the months since. He runs across a former Jedi named Cere. She’s got a ship, the Stinger Mantis, piloted by a gruff four-armed alien named Greez, and thinks she might be able to finish Cal’s training as they journey towards an uncertain future.

 

There’s another companion who actually goes everywhere with Cal: the droid BD-1, who often rides the young Jedi’s back, as if it was Yoda training Luke on Dagobah. BD-1 has many functions: He can help explore and map environments, dispense stimpacks, and occasionally interact with elements such as electrical panels, which he overrides. BD-1 chirps and whistles much as an R2 droid would, and his sounds were even created by Ben Burtt, who did all the original Star Wars sound design.


Down and Out on Kashyyk

The extended demo begins with Cal and BD-1 emerging from a river on the Wookiee home planet of Kashyyyk, where a couple of AT-ATs are advancing on a band of rebels. The walkers seem to have trudged up the waterway to this point, because they’re draped in foliage. Cal and BD-1 use the hanging vines and greenery to climb up to the top and enter the massive machine. After making short work of the crew, Cal begins to pilot the AT-AT, firing on the other nearby walker and generally causing some mayhem. This brings him into contact with a very surprised Saw Gerrera, voiced by and featuring the likeness of Forest Whitaker, who played Gerrera in “Rogue One: A Star Wars Story.”

 

The young Jedi and older guerrilla fighter realize they’re after more or less the same thing: Cal seeks a Wookiee rebel leader named Tarful, “the symbol of the Wookiee resistance,” while Saw is trying to disrupt Imperial supply lines, which means he’s going to free a bunch of Wookiees who are imprisoned in a tree sap extraction plant which doubles as a prison camp. Maybe one of those prisoners knows where Tarful is hiding?

 

Sounds Like Star Wars

All that info is delivered as a big chunk of exposition which is very easy to listen to thanks in part to the backing of a terrific score. Fallen Order feels like Star Wars in ways video games set in George Lucas’s galaxy haven’t always managed. The sound design is a big part of the reason it all works. The basic audio effects we’ve heard so far are terrific, and the score, by composer Gordy Haab, Nick Laviers, and Stephen Barton is pure Star Wars. It is by turns stirring, epic, martial and even lightly humorous. The music sounds just right.

 

An Uncharted Path

Soon, Cal is running towards the extraction plant, and we get a taste of the game’s sense of movement. Cal can wall-run and, thanks to a Force power, double-jump. Fallen Order seems to rely on level design to suggest your path — there are no obvious checkpoints or objective markers. BD-1 can project a map of the area to help you get your bearings, but that’s about it.

 

Based on what we see in the demo, that’s no problem. There’s a real sense of the Tomb Raider series as Cal explores Kashyyyk. The ideal path forward is always clear, even as it’s easy to see that some alternate routes and hidden explorable areas are likely just out of reach. And when you see a bunch of stormtroopers engaged in a firefight with Saw’s forces, or literally trying to burn out a couple of giant spider-like Wyyyschokks, obviously that’s where you’re going to run.

Going on Offense

We’ve heard game director Stig Asmussen describe Fallen Order as “thoughtful combat.” While we haven’t taken Cal for a spin ourselves — so we don’t know how the combat and Force powers actually feel — it’s not difficult to see what he means. The game doesn’t rely on a patterned combo system. Rather, it’s all moves and counters, for a series of attacks, blocks and parries. Spamming a squad with big lightsaber slashes might look good for a couple seconds, but even basic troopers might also be able to knock Cal on his back. They’re terrible shots, but these Stormtroopers aren’t mere cannon fodder. That said, if you knock a trooper on his back, you can then skewer him with the lightsaber.

This isn’t a stealth game, exactly, but the element of surprise is useful, and some of the best fun might be found by using the Force to throw unaware enemies out of your path in creative ways. Using the Force is even a part of basic exploration, as Cal can traverse some areas by Force-pulling vines to swing on.

There are a few different meters on screen at any given point. Cal’s health and Force level are obvious, and there’s also something that looks almost like a block or stagger meter. We saw these in action when Cal comes up against a Purge Trooper, who is armed with a double-ended energy weapon and has been trained to track remaining Jedi. Based on Cal’s level in the demo it’s not an easy battle, but the Purge Trooper doesn’t present too difficult an obstacle, especially if players balance Cal’s available meter energy.

Meditate on Your Skills

At a couple points during the demo we saw notifications that Cal has earned a new skill point. While we haven’t seen much to document the skill tree, at one point in the longer playthrough Cal finds a glowing spot where he’s able to meditate, taking him into what looked like a skill tree rendered as a sort of galactic map. The demo didn’t linger on that point, so we aren’t sure how the upgrade and skill unlock path works, and we don’t know if those meditation points will be required for upgrades.

 

Since the demo strolled through the Stinger Mantis just long enough to let us understand that it will serve as a home base and a transport around the galaxy, we’ll presume that upgrades and skill unlocks can also be conducted there.

Droid Wars

The longer and shorter demo both end the same way: With Cal having found an imprisoned Wookiee. As he searches for a way to open the prison cell, a KX security droid (like K-2SO in “Rogue One”) attacks Cal from behind. This looks like a mini-boss, but it’s also the end of the demo.

The game’s references to “Rogue One: A Star Wars Story” help wrap some context around what we’ve seen of Fallen Order. There’s still a lot we don’t know about this game, but the half-hour we’ve seen already suggests that Respawn Entertainment is working to surprise even the most die-hard fans. Just as that film upended some of our assumptions and expectations about this galaxy, Fallen Order looks poised to have us look at lightsaber combat and Force powers in a new light.

Choose Your Own Adventure

These pockets of combat covered the expansive world of Zeffo, a new planet created for Star Wars Jedi: Fallen Order. More specifically, it’s a settlement tucked away among lush green mountains. The Empire has taken this town by force as they search for… something (we can’t reveal too much). But in between these encounters, the level itself was quite large and well designed to have a healthy mix of combat, exploration, and a few environment puzzles to solve.

 

One of the great things we learned, at least with the planet Zeffo, is that the level design encourages you to go off the critical path and reward your curiosity as you explore hidden caves or high ledges with hidden items locations. For all achievement hunters, there’s sure to be plenty of dark caves for you to explore looking for extras (during our playthrough we managed to find a few alt-skins to change the color markings of our droid BD-1).

Wholesale and Retail.

Shipping:

To return your product, you should mail your product to: EliveBuyIND Siris Pvt Ltd.,
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We only replace items if they are defective or damaged. If you need to exchange it for the same item, send us an email at ebuykenya2018@gmail.com and send your item to: EliveBuyIND Siris Pvt Ltd.,
SHOP NO.4.,2nd Floor, Revlon Professional Plaza Building, Biashara Street, CBD Town, Nairobi, KENYA

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